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I'M

Trisha surve.

I LOOK A LITTLE SOMETHING LIKE THIS EVERY TIME I PLAY THE UNCHARTED SERIES.

GAME DESIGNER

I CONSIDER MYSELF A GAME DESIGNER WHO LOVES TO WORK CLOSELY WITH OTHER DISCIPLINES. MY BACKGROUND IN COMPUTER ENGINEERING HELPS ME LEVERAGE MY PROGRAMMING SKILLS FOR RAPID PROTOTYPING OF GAME MECHANICS AND SCRIPTING.

GAME DESIGN

MY LATEST WORK. 
Until You Fall

Until You Fall

A virtual reality (VR) sword combat game intended to make the swordplay immersive and satisfy a player's fantasy of sword combat. Contribution : Technical and Level Design Platform : Oculus Touch

Thin Line

Thin Line

Thin Line is a perspective-taking VR experience. Contribution : Designer and Programmer Platform : Google Daydream

CyberDrive 2077

CyberDrive 2077

Data-Driven Design for making an Endless Runner. Contribution: Designer and Programmer. Platform: IOS and Android.

Hopscotch Hamlet

Hopscotch Hamlet

Analyzing the game of Hopscotch and making a more "fun" version of the game. Contribution : Designer

Hamster

Hamster

What is it like to be a hamster inside a hamster wheel? Contribution : Programmer and Designer Platform : HTC Vive

The Extraction

The Extraction

The Extraction is a comical, theatrical, mixed reality experience. Contribution : Programmer and Designer Platform : Microsoft HoloLens

Global Game Jam: Gesundheit

Global Game Jam: Gesundheit

You are no longer that powerless kid at the mercy of playground bullies. Today, you have GERMS. Sneeze on your enemies to take them out. Contribution : Programmer and Designer Platform : Windows PC and XBox One

AHA !

AHA !

Design and develop a game featuring the use of one or more dice.

DESIGN BLOGS

MY LATEST WORK. 
Experience-Taking

What is Experience-taking and how did I use it in VR?

Life Is Strange

Design of Revolutionized Choice-driven Mechanic for interactive storytelling in Life is Strange.

Tutorials Done Right

Ever thought about what goes into making a good tutorial?

Google Daydream

My first four weeks developing and designing for Google Daydream VR.

about

2013-2017

MY BACKGROUND

Bachelor of Computer Engineering

I studied computer engineering at Sardar Patel Institute of Technology, India.

2017-2018

WHO AM I?

Game Designer

Hello! Welcome to my Portfolio. I’m a second year Master’s student at Carnegie Mellon’s Entertainment Technology Center.

I am a Game Designer and a Programmer, interested in pursuing a career as a Game Designer.

2006-To date

WHAT DO I  APPRECIATE?

Gaming Enthusiast

I am a Gaming enthusiast and I am grateful to have been exposed to the video game industry in the 90s.  Now that the gaming industry has quickly advanced, I find myself enjoying and appreciating the avant-garde technologies like Mixed and Virtual Reality.

2006-To date

WHAT DO I BELIEVE IN?

I wish to contribute to the video gaming industry by creating games for people all over the world to bring them just as much joy as the games brought to me. I believe games have the potential to be persuasive, impactful and a compelling experience for all. 

Design
ABOUT
Blogs
CONTACT
CONTACT

EMAIL

tsurve@andrew.cmu.edu

trish.surve@gmail.com 

ADDRESS

Pittsburgh, Pennsylvania

 

ON THE WEB

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