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Gesundheit!

Contribution​

Game designer and Programmer

Development Timeline

Two days

Framework

Unity

Platform

Windows PC and XBox One

Description

You are no longer that powerless kid at the mercy of playground bullies. Today, you have GERMS. Sneeze on your enemies to take them out.

Design Iterations

For this game, I designed and scripted the gameplay systems, implemented art and sounds assets, programmed the player interactions, created iterations of the level design and created materials in unity and assigned textures to the playground equipment. 

Some of the level design iterations :

Paper Prototypes

IMG_5160
IMG_5159
IMG_5158
IMG_5157

Unity Scene Prototypes

After paper prototypes, I decided to test it in the scene and apply materials and textures in unity. The iteration was then exported as a package for the programmer to test the AI. 

Screenshot 2018-02-04 11.09.22
Screenshot 2018-02-04 11.08.58
Screenshot 2018-02-04 11.07.36
Screenshot 2018-02-04 11.08.02
Screenshot 2018-02-04 11.08.32
Screenshot 2018-02-04 10.39.02
Screenshot 2018-02-04 10.39.31

Putting it out there : Global Game Jam

bd2ced28-af01-4b53-86cd-9494515c3fad
IMG_5087
IMG_5079
IMG_5161
IMG_5077
IMG_5068
MainMenu_Graphic-01
IMG_5070
IMG_5073
IMG_5162
tutorial
EndMenu_Graphic-01
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